Rocket - Where will I fit?
Order numbers in the range 0–100.
Order the numbers in the range 0–1000.
Order whole numbers in the range 0–1 000 000.
Read decimals with tenths, count forwards and backwards in tenths, order decimals with tenths.
Find equivalent fractions and order fractions.
Identify and order decimals to three places.
Order fractions, decimals and percentages.
Number Framework Stages 4- 8
Each student needs to draw a “rocket” playing board like the one shown. The number of floors on the rocket can be increased where larger whole numbers or decimals are involved. The aim of the game is to fill every floor of the rocket with numbers in order.
If a player cannot place a number they have thrown, they miss that turn. Players take turns to roll a dice twice. From the numbers thrown, the students decide which two digit number they will use. For example, if five and three is thrown, the student could use 53 or 35.
The students then record the number on a level of the rocket where they think it best fits between 10 and 67. Once a number is written it cannot be moved.
Extension Activity
Repeat: The students can throw the dice three times to make a three-digit whole number and place that number between 110 and 667. Use other variations like using the three throws to make decimals and placing them between 1.1 and 6.67.
Similar Resources
Arrow Cards
Order numbers in the range 0–100.
Order the numbers in the range 0–1000.
Identify all of the numbers in the range 0–1 000 000.
Order whole numbers in the range 0–1 000 000.
Read decimals with tenths, count forwards and backwards in tenths, order decimals with tenths.
Find equivalent fractions and order fractions.
Identify and order decimals to three places.
Card Ordering
Order numbers in the range 0–100.
Order the numbers in the range 0–1000.
Order whole numbers in the range 0–1 000 000.
Read decimals with tenths, count forwards and backwards in tenths, order decimals with tenths.
Order unit fractions.
Find equivalent fractions and order fractions.
Identify and order decimals to three places.
Squeeze - Guess my Number
Order numbers in the range 0–100.
Order the numbers in the range 0–1000.
Order whole numbers in the range 0–1 000 000.
Read decimals with tenths, count forwards and backwards in tenths, order decimals with tenths.
Identify and order decimals to three places.
Number Line Flips
Say the forwards and backwards number word sequences in the range 0–10.
Say the forwards and backwards number word sequences in the range 0–20.
Order the numbers in the range 0–20.
Order numbers in the range 0–100.
Order the numbers in the range 0–1000.
Order whole numbers in the range 0–1 000 000.
Read decimals with tenths, count forwards and backwards in tenths, order decimals with tenths.
Identify and order decimals to three places.
Using Calculators
Say the forwards and backwards number word sequences in the range 0–100.
Say the forwards and backwards skip–counting sequences in the range 0–100 for twos, fives, and tens.
Say the forwards and backwards number word sequences by ones, tens, and hundreds in the range 0 – 1000.
Say the forwards and backwards whole number word sequences by ones, tens, hundreds, and thousands in the range 0–1 000 000, including finding numbers that are 10, 100, and 1 000 more or less than a given number.
Find out how many ones, tens, hundreds and thousands are in all of a whole number.
Say the number one–thousandth, one–hundredth, one–tenth, one, and ten, etc, before and after any given number.
Order fractions, decimals and percentages.



