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Level Three > Number and Algebra

The Take-Away Bar 2

Purpose: 

This unit introduces students to "The Take-Away Bar" digital learning object, a tool to help students solve subtraction problems by breaking numbers into parts.

This unit is for students at stage 6 of the Number Framework, Curriculum Level 3, i.e. students who have developed more than one part-whole strategy for addition and subtraction and can use these strategies to solve subtraction problems involving large numbers.

This digital learning object has two versions, one where subtraction problems are generated and one where students and teachers can make up their own subtraction problems. The problems at this level involve subtracting a two-digit number from a larger two-digit number.

Specific Learning Outcomes: 

use mental strategies to subtract a two-digit number from a larger two-digit number;

write and solve subtraction problems;

describe the mental strategies they use to solve subtraction problems.

Description of mathematics: 

Relevant Stages of the Number Framework

This learning object is suitable for students working at stage 6 of the Number Framework, Advanced Additive. At this stage, students are learning to choose appropriately from a repertoire of part-whole strategies to solve and estimate the answers to addition and subtraction problems. They see numbers as whole units in themselves but also understand that "nested" within these units is a range of possibilities for subdivision and recombining.

To be able to work at stage 6 students need to know and be able to easily recall certain pieces of knowledge, e.g. addition and subtraction facts up to 20, groupings of twos, fives and tens that are in numbers to 100 and round any whole number to its nearest 10, 100 and 1000.

Activity: 

Before introducing the learning object

  1. Before introducing the learning object to the students, teachers need to find out if the students are ready for this learning activity. Start by asking the students to solve a subtraction problem mentally, e.g. "Tenna has $27, she gives $14 to her friend, how much does Tenna have left?" Observe the students as they solve the problem.
  2. Note students who find this problem easy or answer very quickly. These students may need to be given alternative work, as they already know how to easily work out subtraction problems. These students are ready to work independently of the teacher using the learning object and will likely need to progress through this unit a lot quicker than others.
  3. Also note students who struggle to solve the problem as this unit may not be suitable for them. Having these students use the level 2 version of this learning object is recommended.

Introduction to the learning object

  1. With a group of students the teacher demonstrates the learning object by working through a problem, explaining and showing the students what to do. Use "The take-away bar: generate hard subtractions" version of the learning object for this introduction.
  2. Click "Go".
  3. Click "Solve".
  4. Click on the arrow several times to see what the learning object does, reading out and working through the instructions in Tenna’s speech bubbles. 

learning object screen.

  1. Place the cursor over the slider, click and hold, to move it.
  2. Move the slider to 10.
  3. Continue solving the problem by working out the remaining part to be subtracted. Then work out the answer and type it in the box.
    learning object screen.
  4. At the same time as working with the learning object it is recommended that the teacher draws an open number line showing the steps in the strategy to assist the student’s understanding. For example;
    number line diagram.
  5. Click on "Reset" to start the same problem again. This time initially move the slider to another number. Work through this process several times reminding the students that this strategy is about breaking the number into parts and subtracting the number part by part. The fact that the number being subtracted can be broken up into different parts and they will all lead to the correct answer is important in understanding this strategy.
      learning object screen.

    number line diagram.
  6. Deciding which part of the number to subtract first is central to understanding this strategy. The goal is for students to automatically see and know the benefit of initially subtracting 5 from 35 in 35 – 18 =, or subtracting 10 from 35 in 35 – 18 =, or subtracting 20 from 35 in 35 – 18 = , (see below for this compensation strategy). One of the goals of this stage is to have the students think about and understand which numbers are the most efficient to subtract first using this strategy.
  7. At this point in the introduction change the subtraction problem either by clicking "New Equation" or by starting The take-away bar: make your own hard subtractions and making your own problem. The remaining introduction is based on the subtraction 53 – 38 = , but any other equation could be used.
  8. Another strategy when subtracting large numbers is to use place value knowledge and subtract the tens part first. This can be done ten by ten, or as a multiple of ten.
      learning object screen.

      number line diagram.

      learning object screen.

    number line diagram.
  9. Click on "Reset" to start the problem one more time. This time suggest that first subtracting 40 may be another way to solve the problem. Ask the students how subtracting 40 first might make it easy to work out.
      learning object screen.

    number line diagram.
  10. Away from the computer, organize the students into pairs and get them to prepare a presentation on how "The Take-Away Bar" learning object works and why it makes answering subtraction problems easier. As the pairs are preparing, the teacher needs to observe and listen, to work out the level of support each pair of students needs as they move to working with the learning object on their own. The following questions could be used to help determine the students understanding;
    • Explain why you do that?
    • How does breaking up the numbers help?
    • Would 6 be a good number to first move the slider to in 56 - 29?
    • What number would not be good to use? Why?
    • Would rounding either of the numbers be helpful? Why?
  11. At this stage most students will be ready to move on to working independently of the teacher. Before this check they can move the slider, and understand when to use the "Hint", "Help", "Reset" and "New Equation" buttons.
  12. The teacher needs to keep working through a couple more examples with students who are not ready to work independently before leaving all students to work with the learning object themselves.

Students working independently with the learning object

  1. Once the students have started to gain confidence in solving subtraction problems using the learning object, leave them to work on their own. Two students working together on the one computer is best as it allows the students to talk through their thinking, which is to be encouraged. Make sure each student has a turn controlling and using the keyboard as well as leading the problem solving and explain their thinking.
  2. The teacher’s role now changes to one of observer and helper. The learning object generates all the problems to be solved. This allows the teacher time to watch and listen to students so they can identify any misunderstandings or pieces of knowledge causing problems for individual students.
  3. At times the recall of knowledge, e.g. basic facts, causes students to have difficulty solving the problems. Teachers need to be vigilant for knowledge difficulties and give the student specific work to address any problems when identified.
  4. As the teacher moves around, the following questions could be used to draw out the students thinking:
    • How did you use the learning object to solve the problem?
    • What strategy did you use?
    • What was the first number you took away? Why?
    • How did breaking up the number make it easier?
  5. A way to assist students understand this part-whole thinking is to get them to draw a diagram showing their strategy. Using a number line like the ones above would be one way to represent their thinking. Explaining the number line to another student is also an excellent way of developing understanding.
  6. As students become confident at solving the subtraction problems, they can be challenged to solve a problem by thinking about and imaging the learning object but not actually touching the learning object. The goal is to get students to the point when they can quickly and easily solve subtraction problems in their heads. The learning object is a tool to help students develop this ability, a means to an end.
  7. The other version of "The Take-Away Bar" can also be used. This version allows students or teachers to make up their own difference problems. At this level any two-digit numbers can be typed in to make a subtraction problem.
    Click here: The take-away bar: make your own hard subtractions

learning object screen.


 


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